3Ds Max AutoGrid
After reading this blog, you will be able to draw and navigate around the different planes and axis in 3Ds Max Autogrid much more easily.
Now you know that you can choose your objects local axis from the previous blog post, how would you draw on one of the faces of your object? For example, if you want to draw a box on the face of this object, it chooses the overall axis of your scene.
So instead, you can enable ‘Auto-Grid’ and this understands the different faces that it’s rotated in and will choose the axis of the face.
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As you hover over each different face, the gimbal changes directions in the way the face of the object is facing.
So now, whilst having ‘Auto-Grid’ on, I can hover over the selected face I want to draw on. I will draw a box and extrude it out slightly.
Instead of using the view axis, it selects the plane that I have just drawn a box onto and this is again really helpful to understand when you are modelling in 3Ds Max.
Hopefully you found this blog helpful and if you would like to see a more in depth video tutorial, it will be linked below.
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