The first thing we are going to talk about are 3Ds Max selection filters. Filtering your selections can become very useful when modelling in large crowded scenes. If you would like to only select the lights in your scene, you can easily go up to ‘Selection Filters’ > ‘Select Lights’, now only the lights in your scene will become selected.
Doing the same for camera’s will result in only the cameras becoming selected in your scene. Selecting geometry will also then do the same for all the shapes in your scene. Plus there are a lot of other filters, which you can use when you become more advanced in 3ds Max, such as Helpers and Warps.
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