Let’s use some of the shortcuts that we have learnt in ‘Selection Short-Cuts | How Can I Save Time Selecting?‘ to explore selection groups. By holding ‘Control’ we can add a few objects to our current selection. Then we can go up to the selection group tool and provide a name like ‘Objects’ and press enter.
We have now made a selection group. If we click on any empty area, this will deselect everything. Going up to selection group and clicking on the group you have just made, brings your selection back. This is very helpful when you are making a lot of selections and you would like to save your work.
When making a group, keep in mind where you are in your scene. If we go into an Individual Object > Polygon mode for example, select a few polygons, make a group called ‘Polygon’ and press enter.
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When you deselect the polygons, you can go into ‘Selection Group’, find ‘Polygon’ then click it and all of those selected polygons will come back.
Now, the other selection group ‘Objects’ that we made earlier does not appear whilst in the edit poly of this object. This is because we are in the individual object and not in the overall view of this scene (where we made the previous selection group). Also, if we are not in the polygon mode, we will not find the ‘Polygon’ selection group we made (because we made the group in the objects polygon mode). So if we go back to the overall view of the scene, the selection group ‘Objects’ appears and the selection group ‘Polygon’ disappears.
So we need to be sure we are in the area that we created the selection group in, otherwise it won’t appear. Just keep this in mind when making selection groups, so you don’t lose track of them.
Hopefully you found this blog helpful and if you would like to see a more in depth video tutorial, it will be linked below.
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Master 3D Modelling In 3Ds Max V1
We are proud to introduce the first version of our ‘Master 3D Modelling in 3Ds Max‘ course collection. In our 3Ds Max course, we will teach you how to model a modern plastic chair, dome chain chandelier, vintage radiator and console table. Throughout this course, we explain the fundamentals of the 3D modelling process that you can use to model any object.